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Studio Live

Feb 21, 2023

Studio Live: Mobile UX for Music Fan Engagement

StudioLive App

Music fans want proximity to artists. Not just the music: the process, the updates, the sense of being close to something in progress. Studio Live was built to provide that: a mobile platform where artists share updates, announce events, and give fans a feed that feels like direct access rather than broadcast.

The design challenge was making that feel personal at scale: an app that works for a fan following 30 artists without feeling like another social feed competing for attention.

The Design Scope

Discovery & Following

  • Artist profile design that communicated identity quickly: the first view had to capture whether this was someone worth following without requiring the user to scroll
  • Music and content discovery surfaces organized around what the user already cares about
  • Follow and notification flows designed to be low-friction: fans should not need to configure the app to get the updates they want

Event & Update Feeds

  • Activity feed that prioritized signal over volume: real updates from followed artists, not algorithmic noise
  • Event detail pages designed for quick decision-making: can I go, how do I get tickets, what do I need to know
  • Notification design that made the app feel like a direct channel, not a marketing inbox

Mobile Interface

  • Navigation designed for one-handed use: the audience uses phones in transit, at venues, in contexts where full attention is not available
  • Visual hierarchy that communicated hierarchy without requiring reading: artists' images and names did the work
  • Dark mode as the default: music contexts are often low-light

StudioLive Screens StudioLive Interface

My Role

  • Led the full UX design process from research through high-fidelity prototype
  • Conducted audience research to understand how music fans currently follow artists
  • Designed navigation, feed, event, and profile flows
  • Delivered wireframes, interaction specifications, and a complete design system
  • Iterated based on feedback before handoff to the development team
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